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NChartAxesPlaneWidth Property
Width of the axes plane in 3D scene units. Actually one 3D scene unit is equal to half a screen size by the initial zoom (therefore the space of 3D scene is actually nonlinear respectively to the screen). Of course you can try to calculate out the value you need but you would find it out easier experimentally. The default value is 0.05.

Namespace:  NChart3D_UWP
Assembly:  NChart3D_UWP (in NChart3D_UWP.dll)
Syntax
public float Width { get; set; }

Property Value

Type: Single
See Also