Flag that determines if FPS rate should be displayed (true) or not (false). You may use this for debug purposes
or if you are just curious, but it's a very bad idea to show FPS in production code, because it results in continuous
rendering that loads CPU and consumes power. If FPS is off, the picture is re-rendered only if it's really needed.
The default value is false.
Namespace:
NChart3D_UWP
Assembly:
NChart3D_UWP (in NChart3D_UWP.dll)
Syntax public bool ShowFPS { get; set; }
Public Property ShowFPS As Boolean
Get
Set
public:
virtual property bool ShowFPS {
bool get () sealed;
void set (bool value) sealed;
}
Property Value
Type:
BooleanSee Also