NChartPlayTransition Method |
Play animated transition from old state to new one. The old state is cached automatically, so the only thing you need
to do for animation is to change the series (by calling AddSeries / RemoveSeries / RemoveAllSeries) or data in
the series (by updating data source and calling UpdateData) and than call PlayTransition.
State is cached when UpdateData is called.
Namespace:
NChart3D_UWP
Assembly:
NChart3D_UWP (in NChart3D_UWP.dll)
Syntax public void PlayTransition(
float duration,
bool reverse
)
Public Sub PlayTransition (
duration As Single,
reverse As Boolean
)
public:
virtual void PlayTransition(
[InAttribute] float duration,
[InAttribute] bool reverse
) sealed
Parameters
- duration
- Type: SystemSingle
Duration of animation from current transformations to the beginning. - reverse
- Type: SystemBoolean
Flag determining if animation should be played in reverse.
See Also