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NChartPointCurrentState Property
Direct access to current state. This is a bit faster and more convenient than a query element of the states' array by currentStateIndex. If a point was created with a single state this property is the only way to access it.

Namespace:  NChart3D_UWP
Assembly:  NChart3D_UWP (in NChart3D_UWP.dll)
Syntax
public NChartPointState CurrentState { get; }

Property Value

Type: NChartPointState
See Also