NChartPointCurrentState Property |
Direct access to current state. This is a bit faster and more convenient than a query element of the states' array by
currentStateIndex. If a point was created with a single state this property is the only way to access it.
Namespace:
NChart3D_UWP
Assembly:
NChart3D_UWP (in NChart3D_UWP.dll)
Syntax public NChartPointState CurrentState { get; }
Public ReadOnly Property CurrentState As NChartPointState
Get
public:
virtual property NChartPointState^ CurrentState {
NChartPointState^ get () sealed;
}
Property Value
Type:
NChartPointStateSee Also