NChartHighlightType Enumeration |
The NChartHighlightType enum provides constants to highligh points. You may use them to build a bitmask of highlight.
This means you may specify NChartHighlightTypeColor | NChartHighlightTypeShift to get highlight by color and highlight
by shift at the same time.
Namespace:
NChart3D_UWP
Assembly:
NChart3D_UWP (in NChart3D_UWP.dll)
Syntax public enum NChartHighlightType
Public Enumeration NChartHighlightType
public enum class NChartHighlightType
Members
| Member name | Value | Description |
---|
| None | 0 |
No highlight.
|
| Color | 1 |
Highlight by color.
|
| Shift | 2 |
Highlight by shift.
|
| Drop | 4 |
Drop previous highlights. Add this to your highlight type combination if you do not want the highlights to
accumulate. This means, if there are some highlights queued by delay or not fully animated, they will be
cancelled.
|
See Also