Click or drag to resize
NChartHighlightType Enumeration
The NChartHighlightType enum provides constants to highligh points. You may use them to build a bitmask of highlight. This means you may specify NChartHighlightTypeColor | NChartHighlightTypeShift to get highlight by color and highlight by shift at the same time.

Namespace:  NChart3D_UWP
Assembly:  NChart3D_UWP (in NChart3D_UWP.dll)
Syntax
public enum NChartHighlightType
Members
  Member nameValueDescription
None0 No highlight.
Color1 Highlight by color.
Shift2 Highlight by shift.
Drop4 Drop previous highlights. Add this to your highlight type combination if you do not want the highlights to accumulate. This means, if there are some highlights queued by delay or not fully animated, they will be cancelled.
See Also